Chronicles of Eldra was not just an exhibition, it was an invitation. Designed as a fully immersive, in-world storytelling experience, the installation transformed the gallery into a living, breathing corner of a fictional realm. Every element, from the oil-painted landscapes and printed maps to sculptural relics and screen-printed artifacts, was conceived, crafted, and executed by me. Each piece acted as a portal into Eldra, forming a unified, interdisciplinary body of work spanning illustration, sculpture, printmaking, painting, sound, and spatial design.
Inspired by fantasy, history, and speculative world-building, the space blended cinematic set dressing with intensive research. Borrowed props and hand-made objects were combined to create environments rich in narrative detail. Dusty tomes, environmental textures, and flickering lights weren’t just ambiance, they were embedded with story. Each artwork was contextualized within Eldra’s mythos, turning the act of viewing into an interactive journey of discovery.
Rejecting traditional linear storytelling, Chronicles of Eldra invited visitors to become active participants. Rather than guiding them through a fixed path, the space encouraged exploration, interpretation, and imagination. At its core, this exhibition blurred the line between artist and audience, fantasy and reality. In entering Eldra, viewers were not simply witnesses—they became part of the story.








